@startuml
sprite $sdl [48x48/16] {
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}


!define DEV2_SDL(_alias) ENTITY(rectangle,black,sdl,_alias,DEV2 SDL)
!define DEV2_SDL(_alias, _label) ENTITY(rectangle,black,sdl,_label, _alias,DEV2 SDL)
!define DEV2_SDL(_alias, _label, _shape) ENTITY(_shape,black,sdl,_label, _alias,DEV2 SDL)
!define DEV2_SDL(_alias, _label, _shape, _color) ENTITY(_shape,_color,sdl,_label, _alias,DEV2 SDL)
skinparam folderBackgroundColor<<DEV2 SDL>> White
@enduml